LibGDX & Tiled RPG Tutorial - #14 Trigger

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Published on ● Video Link: https://www.youtube.com/watch?v=DcSuDTaL31k



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This video is part of a tutorial series covering the most important aspects of LibGDX and Tiled to create any 2D game (with focus on RPG).

Github repository of final code: https://github.com/Quillraven/mystictutorial

Chapters:
00:00 - Goal of this part
01:45 - Adding a trigger in Tiled
04:21 - Adjusting the TiledService
07:07 - Adjusting the TiledAshleyConfigurator
14:55 - Adding the Trigger and Tiled component
17:58 - Implementing the TriggerSystem
26:23 - Implementing the ContactListener
32:37 - Adding the Player component
33:37 - Implementing the player trigger contact
36:50 - Disable contacts in preSolve