looking at player choice and how it affects TTRPGs
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Published on ● Video Link: https://www.youtube.com/watch?v=DYpHWwLNrOE
Yeah, for this one I decided to go into the vague rules aspects of TTRPGs and not anything related to the stories.
It's all about player choices... Whether the player choices actually change the big picture... the players need to be making choices. Stuff like "sneak in the back or kick down the front door." that's a meaningful choice... even if it still leads to fighting whoever is inside the building.