How to use the plot elements of Star Trek: TNG's The Loss in a TTRPG
The Loss... I'm at a loss as to how you could actually use the majority of this episode TBH. Certain ideas are cool, like having a threat where you have to figure out what the threat is.
Also the who "space is vast and weird" trope was used well.... at least until they explain it.... then it's just lol wut?
Also giving characters a reason to explore how they feel about not being able to live like they do normally is a neat idea.
I just think this episode had a bunch of stupid implementations... and those took up the majority of the episode.
If you wanna look at the other Star Trek Stuff I've made vids about here's the list: https://www.youtube.com/playlist?list=PLY5hPGi2f0ftLMJaBIthcJ5cNNTQkorbr
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