Making VR Games and Experiences in UE4 | Andy Hess, Luis Cataldi

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Delivered at Casual Connect Asia 2016

Learn the key topics that those new to Unreal Engine and building VR content need to understand for creating well-performing games and experiences. From harnessing the power of the Unreal Engine framework to exploring effective locomotion mechanics for VR, this workshop will help to identify and overcome many of the key “gotchas” in VR development.







Tags:
Casual Connect
Casual Connect Asia 2016
Andy Hess
Luis Cataldi
Epic Games
Unreal Engine
VR content
game design
game development
locomotion mechanics
VR
VR development