Indie Game Studio Survival | PANEL

Subscribers:
11,300
Published on ● Video Link: https://www.youtube.com/watch?v=ayQzeJGLirk



Duration: 50:12
268 views
2


Panelists: Allan Simonsen, Co-Founder & Technical Director, Boomzap Entertainment; Gerald Tock, Chieftain, Inzen Studio; Ian Gregory, Creative Director, Witching Hour Studios; MODERATOR: Yan Marchal, Chief Bastard, Sanuk Games

Delivered at Casual Connect Asia 2016

What are the odds for indie developers in 2016? Which choices will give you a chance of making a living from your craft? Casual, midcore, hardcore? Mobile free-to-play? Premium on Steam or on console? Self-published or signed with a publisher? In this session, veteran indie developers who have all taken different routes to the market will share their experiences and thoughts on the business side of game development.







Tags:
Casual Connect
Casual Connect Asia 2016
Boomzap Entertainment
Inzen Studio
Witching Hour Studios
Allan Simonsen
Gerald Tock
Ian Gregory
Yan Marchal
Sanuk Games
casual games
indie games
mobile games
indie developers
publishing
gaming market
business
game development