MAME - Hyper NeoGeo 64 - Added missing 'Mesh/Checkerboard' sprites (no commentary)
**Click 'show more' to see timestamps of effect** I noticed while studying Buriki One that it was still missing some sprites, sprites that were shown in real hardware videos with a fake transparency 'checkerboard' effect, similar to that seen on Saturn games. It turns out this is a hardware feature of the Hyper64, and MAME was instead treating the flag to enable the effect as a 'skip sprite' flag. I added rendering of the effect, it's used to provide fake transparent backgrounds for some text on Buriki One and Samurai Shodown 64's high score page / win quotes, as well as the larger versions of the 'Go' text on Beast Busters 2.
0:16 Buriki One - Checkerboard behind player bio stats
0:29 Buriki One - Checkerboard behind banner at top and player names (red/blue)
0:36 Buriki One - Checkerboard 'Second System' text and logo, plus Cameraman photo flash
2:32 Buriki One - Checkerboard behind 'Time Up' and 'Judgement' text
5:18 Samurai Shodown 64 - Checkerboard behind High Scores
6:45 Samurai Shodown 64 - Checkerboard behind player names
7:43 Samurai Shodown 64 - Checkerboard behind win quote
11:05 Beast Busters 2nd Nightmare - Large checkerboard 'Go' before smaller one (Level 1)
14:03 Beast Busters 2nd Nightmare - Large checkerboard 'Go' before smaller one (Level 2)