MAME - Hyper NeoGeo 64 - Buriki One - Tilemap Split (no commentary)

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Published on ● Video Link: https://www.youtube.com/watch?v=D6ewYiGSKnk



Game:
Buriki One (1999)
Duration: 1:32
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49


0:34 0:51 1:08 Here's an effect that only seems to be used in one place across the library. Buriki One enables some kind of 'split mode' for the tilemaps when the characters are entering the ring. This seems to cause a split directly down the middle of the screen with different scroll registers for each half. I've implemented it best I can with the limited use cases available.




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