Master Levels for Doom II - Map 07: Titan Manor (UVMax 6:54)
Source Port: GzDoom
UVMax, Pistol Start, No Saves
SoundFont Combo by @GoranObal
Executable file of the SoundFont Cover:
https://drive.google.com/file/d/1no6ElxNSuZwZMgMAhF2k8911nJOto2nU/view?usp=share_link
Community Midi Pack: https://www.doomworld.com/forum/topic/118804-master-levels-for-doom-ii-25th-anniversary-midi-pack/
ZDoom Hud addon: https://forum.zdoom.org/viewtopic.php?t=60356
Map Author: Jim Flynn
Song Name: Death by Enriched Bagel (Xulgonoth)
Difficulty: 4
Design: 2
This is one of my least favorite maps ever to play. Well, at least until now when I painstakingly learned every detail of the map. It's much more bearable when it doesn't take an hour to get through. This map is absolute hell on a blind run. I've been playing the master levels for most of my life, and I didn't figure out how to get the plasma gun secret until like a year ago. Every single secret is like pulling teeth to find for the first time. The map looks nice, and it is creative, but it is not at all fun to play in my opinion. The only fun part is blasting everything with the BFG at the end. There are so many switches that I had no idea what they did, and even now there's still some that I don't know what they trigger. My biggest gripe with this map though, is that the rocket launcher is so incredibly tedious to get. It sits there like you should be able to grab it easily, but you can only get it by running over the pillar as it starts to lift at a specific angle that I can never get right. It taunts you with the boxes of rockets scattered all over the map you'll never use. I will never ever try to grab it, even if there was a way I could rework my route to make it a convenient stop, I just hate making that jump so much it will never be worth it. I am so happy I'll probably never have a reason to play this again.
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