Master Levels for Doom II - Map 11: Trapped on Titan (UVMax 14:27)
Source Port: GzDoom
UVMax, Pistol Start, No Saves
SoundFont Combo by @GoranObal
Executable file of the SoundFont Cover:
https://drive.google.com/file/d/1no6ElxNSuZwZMgMAhF2k8911nJOto2nU/view?usp=share_link
Community Midi Pack: https://www.doomworld.com/forum/topic/118804-master-levels-for-doom-ii-25th-anniversary-midi-pack/
ZDoom Hud addon: https://forum.zdoom.org/viewtopic.php?t=60356
Map Author: Jim Flynn
Song Name: Wank City (Peter Lawrence)
Difficulty: 5
Design: 5
Actually... Kinda a great map, at least for Master Level standards it's one of my favorites. The first true challenge of the Master levels. Also the longest map I've done so far. This map is huge and is consistently challenging throughout the entire thing. Every area is a memorable fight due to the geometry. The room with the grid of lifts I think was copied in one of the new Doom games. The verticality of several of the big fights all offer unique challenges. The big outdoor city area is my favorite part of the map, getting to unload all of the rockets you've been collecting is satisfying but still challenging because of all the turret enemies. I also love the final room since it gives the option to kill the cyberdemon with either the crusher or telefrag. Most of my deaths were in the first 2 seconds though, that starting room is just luck with the barrels. Wank City is probably the best track in the midi pack.
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