Master Levels for Doom II - Map 17: Geryon (UVMax 5:21)
Source Port: GzDoom
UVMax, Pistol Start, No Saves
SoundFont Combo by @GoranObal
Executable file of the SoundFont Cover:
https://drive.google.com/file/d/1no6ElxNSuZwZMgMAhF2k8911nJOto2nU/view?usp=share_link
Community Midi Pack: https://www.doomworld.com/forum/topic/118804-master-levels-for-doom-ii-25th-anniversary-midi-pack/
ZDoom Hud addon: https://forum.zdoom.org/viewtopic.php?t=60356
Map Author: Dr. Sleep
Song Name: Catnip Forest (Bloo)
Difficulty: 2
Design: 3.5
There are a ton of cells in this map and an early BFG, so it ends up being very easy, but still a solid map for Master Level standards. The environment varies heavily and never really keeps a theme with textures, but at least it is interesting. Dare I even say that this map is fun? The only actual complaint I have is the 2 side rooms with the teleporters that bring you to unfavorable locations. I really wish there weren't a single monster down each of those hallways since it wastes time and is inconvenient for routing. Or at least make it so those pits aren't inescapable.
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