Max Payne Speedrun - Single-segment, DoA difficulty - [56:41]

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Published on ● Video Link: https://www.youtube.com/watch?v=JCWV4vimuy0



Max Payne
Game:
Max Payne (2001)
Duration: 1:03:34
68,299 views
385


Max Payne Speedrun completed in a Single-segment (all in one go, no saves used) on Dead on Arrival difficulty (hardest) in 56:41 according to SDA timing. This beats my old 1:01:08 record and I completed the run on 7th March 2012.

The run is on SDA:
http://speeddemosarchive.com/demo.pl?MaxPayne_DoA_SS_5641

This is definitely the hardest run I've done; it's taken over a year and has gone from trying to break the 1 hour mark, to sub 58 and then finally sub 57. I only get 1 chance to do the p1c8 super jump through the trap door at about 20 minutes in and the success rate is less than 30%. In the end it was a case of careful practise, so that when I did get the jump I had a reasonable chance of making it all the way.

As usual I completed the secret bonus level at the end as well, though you will notice I haven't played it in a long time, about 6 months! However, the strategy I came up with a long time ago still worked.

For an explanation of all tricks used in the run, go here:
http://speeddemosarchive.com/kb/Max_Payne

Max Payne v1.05 for PC via Steam







Tags:
Max Payne Speed Run
Max Payne Story
Max Payne Gameplay
Max Payne Speedrun
Max Payne SS
Single-segment
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Max Payne Dead on Arrival
Max Payne 1
Max Payne PC
Max Payne v1.05
SDA
maxpayne
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speed run
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Rockstar
Remedy
3rd person shooter
bullet time
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Dead on Arrival
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secret ending
bonus level
glitch
super jump
part1
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5641



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