Mega Man III DOS (4): Torch Man

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Published on ● Video Link: https://www.youtube.com/watch?v=__WX5-Z5tlw



Duration: 5:25
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"Burying a Torch"

I'm not really sure why you would stick a fire-themed robot down in the sewers instead of on... say, an offshore oil platform that could catch fire or something, but I've never been well informed on how to be an evil mastermind. Instead, we'll drop down into this subdivision (the stage map literally has houses above ground) and go through the usual maze-like mess before reaching the end. This one's notable mostly for the moment right at the start where you should head left early on or be forced to do a super long backtrack. The shaft with the turrets is a nice runner-up, but come on. Mazes with bad or no rewards aren't really fun to go through, game.

Torch Man has taken up Oil Man's strategy of jumping around and firing out the simplest shot you'll ever see. We've already seen it though in Oily's level, and his stage as a whole was definitely tougher to trek through, so... yeah. I don't really know what else can be said other than once again questioning why you're down here in the first place, pal? Seriously, you should've been switched up with our next opponent, and you will all find out why that is next time!

Finally pick up an E-Tank we'll never use, too!







Tags:
Mega Man
Megaman
PC
DOS



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