Mega Man X: Part 9: Flame Mammoth Stage
Flame Mammoth's the last Maverick I fight in this playthrough.
Normally, his stage is an active furnace factory, but since I defeated Chill Penguin before coming here, it has cooled down the whole place and froze all of the otherwise-leathal lava. Use this to your advantage.
There's a Heart Tank, Sub Tank, & Armor Upgrade you can find here.
The Heart Tank is at the bottom right corner of the section with all of the pickaxe-throwing robots. You'll need that lava to be frozen to reach it.
High above that section to the left is where you can find a Sub Tank behind some blocks. You need to wall jump off of those blocks to break them and reach it.
Finally, before you face those pickaxe robots, you'll find more breakable blocks on the ceiling. If you have the Head Upgrade and Feet Upgrades, you can dash from the right and JUST BARELY reach those blocks. If you can wall jump off of them right, you can clear an opening, and then continue to do that from there with your head.
You'll likely only get one shot at this one you start breaking the blocks, so you'll have to act fast or start the level over to try again.
When you manage to reach Dr. Light's capsule, here, it will upgrade X's arms, allowing him to gain two more powerful charges for his X-Buster.
On top of that, this upgrade allows X to charge his Maverick weapons for a variety of different effects. For example, charging the Shotgun Ice will launch an icy platform to slide with, and charging the Chameleon Sting makes X invisible.
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When you meet Flame Mammoth, you have to fight him on a conveyer belt, like fighting Metal Man in Mega Man 2. Like him, Flame Mammoth can change the conveyer belt's direction.
He's weak to the Storm Tornado, so if you got the X-Buster upgraded, charge it to do even more damage to him. When he's beaten, you gain his weapon: Fire Wave.