Megaman 3 Topman - Warning: Choking Hazard
Today I'm gunna walk you through a perfect run of Mega Man 3. Top man is a good place to start if you want the easiest time making it through the robot masters. You have to wait until the nut and bolt completes itself before you can destroy it. If you don't mind being careful you can trigger enemies one at time before moving forward so you don't get overwhelmed. Jump shoot to take out the sneakers, or whatever the hell you wanna call that guy. These bolts are positioned in a way where I recommend you run. The bottom is quicker and probably easier but I was able to beat this level on the first try so who cares. You need to position yourself on the edge of the ladder so you can shoot the fat dood. And remember to jump off to the left so you avoid the remaining tops on the bottom. The lead designer Keiji Inafune said this is least favorite game of the series, probably because it was rushed to release. And you can see that in the slow motion and flickering sprites that occur. The slow-mo isn't much of a bother and helps you out more often than not. I imagine it would have ran smoother if the game had been pushed back a month. You should be familiar with how to taunt the hard hats by now and if not go check out my other walkthroughs on this channel. This is probably the toughest part of the stage and it isn't so bad. Mentally prepare yourself for the slow motion that occurs whens jumping over the cat's balls and use it to get as many hits in as possible. Always slide to save time. I'm shooting for no reason here because I was able to do this level blind, so I didn't have every part memorized. Mega Man 3 is a little easier to beat with no damage than Mega Man 2. At least the robot master stages anyway. And this part isn't tough I'm just being too cautious. This cat is easier than the first cuz his balls bounce off screen. Prepare to take out this metool right after he walks off his platform. This second slide can be tricky. Get in a rhythm of taking out the tops. Shoot and slide immediately after, then jump shoot the next and continue up the steps. Run forward and go for the first flying platforming. The jumps aren't too bad if you start off on the good foot so all you really want is to make the first jump and you should be fine. Topman is one of many mega man bosses that are too ridiculous to be considered threatening. And that's good. I like how the creators don't take the story too seriously. Jump over, turn around, and put in as many hits as possible, then slide away right before the tops home in. He's invulnerable when spinning and you can hear the bullets reflecting. He's one of the easiest bosses and it's a good way to get comfortable with the slide technique. Thanks for watching, and start a dialogue in the comment sections and share this video with the intelligence agencies.
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