Metroid II: Return of Samus 100% Walkthrough Part 8 - Gamma Metroid
Here's a walkthrough of me going through Metroid II: Return of Samus for the Game Boy. I am going for 100% pickups and am trying to beat it with the best ending. There is no sequence breaking in this game, as you can't get the main items out of order, but you can get a couple expansions early.
I use the Spider Ball to find a hidden passage in the ceiling and find a Missile Pod. I then go on even higher to fight and defeat another Alpha Metroid. That is the beginning of my Metroid Hunt in this part. The second Metroid I find is an Alpha Metroid, but it evolves into the tougher Gamma Metroid. You only need 10 Missiles this time around to defeat it. After defeating three other Metroids, I finally unlock the next Phase, and then go back to the Save Point.
And I'm very sure I fixed the audio lag problem.
Items acquired:
Missile Pod x1
Main Item List:
Morph Ball Bomb [x]
Ice Beam [x]*
Spider Ball [x]
Varia Suit [x]
Wave Beam [x]
High Jump Boots [x]
Spring Ball [x]
Space Jump
Spazer Beam
Plasma Beam
Screw Attack
Metroids Defeated: 13/47
Expansions:
Missile Pods: 14/22
Energy Tanks: 2/6
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