Metroid Prime: Hunters 100% Walkthrough Part 6 - Sylux and Boss Battle Cretaphid v2
Here is a walkthrough of Metroid Prime: Hunters for the Nintendo DS. I am using a 3DS capture card to record the footage. I am getting a 100% completion, so I will be getting every expansion and scan in the game.
In this part, I go to another part of the Weapons Complex and fight Sylux. His weapon of choice is the Shock Coil, which can do a lot of damage if it stays connected to you. After defeating him, I get the final two Artifacts (one of which I missed earlier on) and go fight the boss. It's an updated version of the Cretaphid, where it can now shoot green plasma balls. Nonetheless, it's still a simple battle, and I escape on time and go toward Arcterra.
Items acquired:
Shield Key x1
Cartograph Artifact x1
Attameter Artifact x1
Octolith x1
Scans acquired (* = not counted in the Logbook):
Crash Pillar (Bioforms)
Large UA Pack (Equipment)
Red Blast Shield (Object)*
Alimbic Prophecy 07 (Lore)
Sylux (Bioforms)
Lockjaw (Bioforms)
Gestation Tanks (Object)
Delano 7 (Object) *one time only*
Cretaphid v2 (Bioforms) *one time only*
Main Item List:
Battlehammer [x]
Judicator
Volt Driver
Shock Coil
Magmaul
Imperialist
Omega Cannon
Expansions:
Missile Expansions - 4/9
Energy Tanks - 2/7
Universal Ammo Expansions - 1/12
Shield Key 9/24
Cartograph Artifacts - 3/8
Attameter Artifacts - 3/8
Binary Subscriptures - 3/8
Octoliths - 3/8
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