Metroid Prime: Hunters 100% Walkthrough Part 10 - Shock Coil
Here is a walkthrough of Metroid Prime: Hunters for the Nintendo DS. I am using a 3DS capture card to record the footage. I am getting a 100% completion, so I will be getting every expansion and scan in the game.
In this part, I go through the Incubation Vault maze, getting another Artifact as well as the Shock Coil, one of the best weapons in the game. I take a while to get out, but I eventually am able to get to Tetra Vista and the New Arrival Redistration. I use the portal to head back to this ship and save.
Items acquired:
Universal Ammo Expansion x1
Missile Expansion x1
Shield Key x1
Attameter Artifact x1
Shock Coil
Scans acquired (* = not counted in the Logbook):
Alimbic Order 01 (Lore)
Electro Voldrum (Bioforms) *one time only*
Blue Force Field (Objects)*
Shock Coil (Equipment)
Incubation Tank B (Objects)
Portal Control (Objects)*
Incubation Tank A (Objects)
Shield Generator (Objects)
Gravity Stabilizer (Objects)
Quadtroid (Bioforms)
Main Item List:
Battlehammer [x]
Judicator [x]
Volt Driver [x]
Shock Coil [x]
Magmaul
Imperialist
Omega Cannon
Expansions:
Missile Expansions - 6/9
Energy Tanks - 4/7
Universal Ammo Expansions - 7/12
Shield Key 14/24
Cartograph Artifacts - 5/8
Attameter Artifacts - 5/8
Binary Subscriptures - 4/8
Octoliths - 4/8
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