Metroid Prime: Hunters 100% Walkthrough Part 8 - Boss Battle Slench 2 and Trace
Here is a walkthrough of Metroid Prime: Hunters for the Nintendo DS. I am using a 3DS capture card to record the footage. I am getting a 100% completion, so I will be getting every expansion and scan in the game.
In this part, I get a few more expansions, and go on to the Frost Labyrinth to get the final artifact as well as an Energy Tank. I then go on to fight the boss, which is an upgraded version of Slench 1a. This version is only weak to the Judicator, so it's a bit harder due to the slower rate of fire. After beating it, I get the fourth Octolith, and fight Trace on the way out. I then return to the Celestial Archives.
Items acquired:
Missile Expansion x1
Universal Ammo Expansion x1
Shield Key x1
Energy Tank x1
Binary Subscripture x1
Octolith x1
Scans acquired (* = not counted in the Logbook):
Slench 2a (Bioforms) *one time only*
Slench 2b (Bioforms) *one time only*
Trace (Bioforms)
Triskelion (Bioforms)
Main Item List:
Battlehammer [x]
Judicator [x]
Volt Driver
Shock Coil
Magmaul
Imperialist
Omega Cannon
Expansions:
Missile Expansions - 5/9
Energy Tanks - 4/7
Universal Ammo Expansions - 3/12
Shield Key 12/24
Cartograph Artifacts - 4/8
Attameter Artifacts - 4/8
Binary Subscriptures - 4/8
Octoliths - 4/8
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