Metroid: Samus Returns 100% Walkthrough Part 5 – Area 4
Here is my 100% Walkthrough for Metroid: Samus Returns for the Nintendo 3DS. I will be going through this on Hard Mode, and will also try to completely fill up the map, so this won’t be a speed run, and you will see me run back to fill in some square at times.
I go through Area 4, which is pretty much a breath of fresh air in comparison to Area 3. Not only is it a smaller area, but you get a good amount of new and very useful upgrades here which really helps add to your arsenal. There are two, albeit small, Chozo DNA Statues in this area, and this is where you first face off against a Zeta Metroid, which should be easy to take down thanks to the newly acquired Super Missiles.
Items acquired:
Missile Tank x6 – 0:55, 5:59, 23:04, 27:36, 28:25, 29:01
Spazer Beam – 1:12
Aeion Tank x2 – 2:38, 4:00
Energy Tank x1 – 9:01
Space Jump – 13:14
Super Missile – 16:08
Super Missile Tank x3 – 16:40, 17:31, 31:28
Battles:
Gamma Metroid x2 – 5:12, 18:21
Diggernaut Escape Sequence – 10:44
Zeta Metroid – 23:27
Alpha Metroid x1 – 29:10
Main Items:
Morph Ball [x]
Scan Pulse [x]
Charge Beam [x]
Bomb [x]
Ice Beam [x]
Spider Ball [x]
Lightning Armor [x]
Spring Ball [x]
Varia Suit [x]
Wave Beam [x]
High Jump Boots [x]
Beam Burst [x]
Grapple Beam [x]
Spazer Beam [x]
Space Jump [x]
Super Missile [x]
Phase Drift
Plasma Beam
Gravity Suit
Screw Attack
Power Bomb
Metroids Defeated: 27/50
Expansions:
Missile Tanks: 34/80
Energy Tanks: 5/10
Aeion Tanks: 4/15
Super Missile Tanks: 3/30
Power Bomb Tanks: 0/15
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