MICKEY'S SPEEDWAY USA * Gameplay [N64]

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Walkthrough
Duration: 14:14
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Mickey's Speedway USA is a Disney racing game for the Nintendo 64 and Game Boy Color, developed by Rareware and published by Nintendo under license from Disney Interactive. It is styled after other kart racers such as the Mario Kart series and Diddy Kong Racing.

GAMEPLAY:
Mickey's Speedway USA includes a Grand Prix mode, a time trial mode, and multiplayer racing modes in both the Nintendo 64 (N64) and Game Boy Color (GBC) versions, along with a multiplayer battle mode on N64. Completing each Grand Prix on different difficulties will unlock new characters, cheats, and other features. The game features 20 different race tracks spread across five Grands Prix, all themed after famous American cities and locations such as Indianapolis, Chicago, and the Grand Canyon; the locations featured slightly differ between versions.
An additional bonus track can be unlocked in the N64 version via a cheat code and in the GBC version by linking up to a copy of Mickey's Racing Adventure via the system's infrared port.

NO EMULATOR USED!!
Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC With MClassic

"Most Games Recorded in 60fps even if the game isn't 60fps"

https://www.retrorgb.com/upscalers.html
(RGB Video & XRGB-Mini Framemeister :: RGB101 / MY LIFE IN GAMING)
https://youtu.be/43dzrCAfU3A

#N64 #Gameplay

Platform(s)
Game Boy Color, Nintendo 64

Release
Nintendo 64
NA: November 13, 2000
EU: December 1, 2000
JP: January 21, 2001
Game Boy Color
EU: March 23, 2001
NA: March 25, 2001

Genre(s) Racing

Mode(s) Single-player, multiplayer







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