MINER'S END TO ELDRETHEN - Let's Play 「 The Great Gaias (Core Rules) 」- 9
Walkthrough / Playthrough / Let's Play
The Great Gaias
Developed by Horizon's End
Steam link: https://store.steampowered.com/app/818610/The_Great_Gaias/
Description:
Pots is a novice member of a Thieves Guild, who quits after a regretful mission. While trying to find a new place in life, he ends up getting involved in a conspiracy involving the ancient Validian world war.
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0:00 Back to Miner's End
Sadly, we can't go through the main entrance of the mine, though we do learn Belkas is in the area. Go back to Belkas's house to find the Naerish Rope his subordinate stole from the dig site. Of course, they show up right when we take it.
4:30 Boss: Belkas, Arne, and Jemman
Arne can resist a lot of elements, so you may want to use Hanzo for AOE damage and have your physical fighters concentrate on him. The other two are mainly physical attackers.
11:18 Mine Secret Entrance
At the mine entrance map, You can get into an alternate entrance by going to the northwest corner of the map. The inside of the mine is dark, so it could be tricky to find all the items and veins. When you find a spherical boulder to break, you'll be attacked by a demon.
16:27 Boss: Goristron
Cast lightning spells on the boss. It's not very impressive compared to previous opponents.
18:44 More Mining and Rescuing
I still had to take some time to look for more veins. Once you're done, you can go into the main, well-lit mining area and break the rock in front of the entrance. Everyone will recognize Pots's party as heroes instead of Belkas, lol. Belkas is going to be a long-term rival now that he's made it his goal to "expose" us.
Before continuing on, talk to Foreman Tommen in the SW house in town to get Gradium Ingot. Also, return the Naerish Rope to the Dig Site to get a Celestium Shard.
29:00 Stone Labyrinth
The first level of the stone labyrinth requires you to pick up frostblooms to destroy obstacles. Unfortunately, some of these frostblooms will be duds that hurt you. Additionally, it's easy to destroy obstacles in the wrong order and fail to get enough to reach the other side, requiring you to reset the puzzle. Be sure to find all the treasure in the room before continuing, since the puzzle will become unresettable once you descend to the next level
The second level is another dark area with bad visibility. Look for a hole to the north, which takes you to a summon spirit enemy.
41:31 Boss: Leviticus
Hope you have some freeze resistance. Additionally, the boss can stun with some of its AOEs.
43:47 More Stone Labyrinth
47:35 Boss: Khar the Maneater
Bring Kaelas, since he can target Khar's weakness to wind.
50:37 Eldrethen
When you enter the city of the dead, you find that the ghosts have no idea that their city was already rekt by Eldromus. You can use the shops and inn here, but be on guard, since roaming encounters will show up at night. I didn't realize this at first, but you can quickly change the day/night cycles by continuously sleeping at the inn, whose innkeeper is available during both day and night. Another thing I didn't realize is that you actually can flee from the roaming encounters, but only through Pots's Tumble skill, since normal fleeing is disabled.
Finally, make sure to stock up on revive items, since the reaper enemies can inflict instant death.
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