MiSTer FPGA - Star Wars: TIE Fighter [Disk Version MT-32 VGA] / DOS PC-486
The two best upgrades in this follow-up to X-wing are "speed match" (Enter) and time dilation (Alt+T). These are immensely useful QOL additions! Difficulty also has better balance with a steady increase along the missions to help learn the basics. Avoid the CD-ROM version on MiSTer! (see notes below) Music quality has been steadily downgraded in the series since the original disk release of X-Wing, which you can listen to in my previous video: • MiSTer FPGA - Star Wars: X-Wing [Orig... Looking to get into MiSTer FPGA? Great quality kits, parts & support at https://www.MiSTerAddons.com
Unfortunately they had some missteps in the DOS CD-ROM release, much like with X-Wing. This time it's much worse though, making the game mostly unplayable in the current 486 core. For some reason they programmed the CD version to read every single joystick axis available and apply it to the mouse cursor control in menus and concourse navigation. This makes it near-impossible to use unless you only have a joystick with a single X/Y axis, as the throttle and twist function on sticks will make the mouse move on its own continuously and even if you use a mouse will be constantly battling against this. There is a possibility of this being remedied by the core getting additional joystick options that don't force two joysticks when enabled/available. DOSBox has similar issues and requires the ini setting "timed=false" for joysticks to alleviate it, but there is no equivalent option on MiSTer currently. For this reason, if you want to play the game I suggest sticking with the original disk release for now.
XWJoy v2 for Joystick Throttle Support: https://github.com/pagej97/xwjoy-redux
This enables full granularity across the entire range of the throttle. It saves the calibration to a file, so you don't need to do that each time you run it unless you switch joysticks. Just run it before loading the game & you can easily make a batch file to run this and the game together.
Thanks to Lu's Retro Source for this video that helped with joystick configuration in AO486: • Flight Sticks in DOS w/ MiSTerFPGA - ...
This game uses iMUSE- a dynamic and emotive MIDI music system by Michael Land & Peter McConnell first used in Monkey Island 2 that smoothly-blends passages together.
The MT-32 music soundtrack is presented in this video via the excellent mt32-pi project by Dale Whinham: https://github.com/dwhinham/mt32-pi
The AO486 core was brought to MiSTer by Sorg & considerably upgraded/improved by FPGAzumSpass, whom also brought us the PlayStation, GBA, Lynx and WonderSwan cores, along with enhancements to the Gameboy and NES cores. You can support their work on Patreon:
/ fpgamister
/ fpgazumspass
---
AO486 core 2022-12-17 - Star Wars: TIE Fighter (Original Disk Version)
AO486 Settings: EMM386 // CPU: 90mhz // L1: On // L2: On // Frequency: Variable (70hz)
MT32-pi- Munt ROM: v2 (New)
Hardware- Joystick Type: 4 Buttons // Joystick Mode: 2 Sticks // Joystick 1: Enabled
Filter Hori: Gaussian Sharp 85 // Filter Vert: Same as Hori
Shadow Mask: VGA Double Scan (Sloppy) (https://pastebin.com/t0MbjjDq)
Gamma: Off
Played using a Logitech 3D Pro flight stick and USB keyboard w/ 1000hz USB polling.
Settings: Integer Scaled to 1080p // HDMI to Datapath e1s capture card
---
|:=-Timestamps-=:|
00:00 - Boot / Configuration
00:40 - Intro / Title / Mission Briefing
06:52 - Mission 1 (TIE)
14:48 - Mission 2 (TIE)
26:47 - Short Replay
29:15 - Mission 3 (Bomber)
37:59 - Mission 4 (Bomber)
51:06 - Mission 5 (Gunboat - Tried & failed to get captured..)
56:19 - Tech Room
=---------------CONTRIBUTE---------------=
None of this would be possible without the constant hard work of Sorgelig. It cannot be overstated how much he has done and continues to do for this project, since its beginning. You can support him either at his Patreon in the link below, or on Paypal, depending on your preference. MiSTer is a paradigm shift in how we can experience these classic games. This is a long-term preservation project that will continue to grow so that gamers today and in the future can experience these excellent systems as accurately and lag-free as possible. Donating what you can will help keep the updates coming. Thank you.
Patreon: / fpgamister
PayPal: https://paypal.me/FPGAMiSTer
=-----------------INFORM-----------------=
Github link for this core: https://github.com/MiSTer-devel/ao486...
MiSTer Forum: http://MiSTerFPGA.org
MiSTer Documentation: https://mister-devel.github.io/MkDocs...
Official MiSTer Discord (live chat/help): / discord
=------------------BUILD------------------=
Worldwide list of sellers for MiSTer expansion boards: https://misterfpga.org/viewforum.php?...
I have personally ordered all my parts from https://www.MiSTerAddons.com and have been 100% satisfied with the quality and service there.
Other Videos By MiSTer Walrus FPGA
Other Statistics
Star Wars: TIE Fighter Statistics For MiSTer Walrus FPGA
Currently, MiSTer Walrus FPGA has 651 views for Star Wars: TIE Fighter across 1 video. His channel currently has around 1 hour worth of content for Star Wars: TIE Fighter, less than 0.28% of the total video content that MiSTer Walrus FPGA has uploaded to YouTube.