Motion Controls and Touch Mechanics in Your Mobile Game | Guy BENDOV

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Controlling games by moving your body, rather than fiddling with a handful of abstract buttons and joysticks, dramatically widened the global games audience over the past few years by making the human-to-game interface more intuitive. Whether with a "wand-like" Wii controller, a faux guitar, a touch + accelerometer-enabled smartphone, or a magical camera that translates your body movements into game inputs - this relatively new human interface framework remains poorly understood by most of the game development industry. Join Guy Bendov, Founder and CEO of Side-Kick Games. As a pioneer and evangelist for "motion controls", Side-Kick is uniquely positioned to expose the potential and pitfalls of motion and touch as primary inputs for future games.

Delivered at Casual Connect Europe, February 2013.

Download Slides: https://s3.amazonaws.com/Casual_Connect_Europe_2013_Presentations/Guy_Bendov_CCEurope_2013.pptx







Tags:
Guy BENDOV
SideKick Games
Casual Connect
Casual Connect Europe 2013