Necrovision w/ Virtual Surround Sound 🎧 (OpenAL Soft HRTF audio)

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Published on ● Video Link: https://www.youtube.com/watch?v=zJC8gJo1LpY



NecroVisioN
Game:
Duration: 3:19
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Use headphones only with any virtual surround features turned off.

Up next for Halloween month 2021 is Necrovision with OpenAL Soft's HRTF [IRC_1037] through DSOAL. This was requested by server moderator KingSyphilis, which was both a blessing and a curse. I planned on doing Betrayer but I've tried a few times over the years and I just can't will myself to play past the first real area. No real good spots for demonstrating HRTF in that game, either.

However, Necrovision came with a slew of its own problems. The first and most obvious is that the game's audio is really, really bad. Even though this runs on the Painkiller engine, it doesn't actually have DirectSound3D support. What you're hearing is basically bad virtual surround. I know this game doesn't pick up until the second half, but this early spot is the only real part that sort of demonstrates directional audio. The mixing is absolutely horrendous, to the point where it audibly distorts when too much is happening at once. This is one of those games where voices play at 100% volume at all times, so I had to try and record it at full volume with a -10dB reduction in OBS Studio. Would you believe it STILL clipped at one point in the full recording?

The other issues involved various graphics and optimization issues. Unless I force Vertical Sync in the driver, this game practically overheats my GPU which is something that hasn't happened since I got the Cooler Master case. The game is extremely blurry even with ReShade's SMAA and SmartSharpen, and no one seems to have an answer. It's possible the game is only rendering at 720p despite the fact that I forced DirectX9 and 100% render scaling in the .ini. The FOV is extremely narrow which coupled with the movebob (which can't be disabled despite there being a setting in the .ini) and the blurry sprint effects gave me severe migraines. The only FOV fix on the PCGamingWiki is basically dead, as it just links to malware-infested crap. To quote the German enemies in this game, "That makes me angry".


HRTF grade:
D- (no elevation effects)

Settings:
Windows Control Panel: Stereo
Setup: Four Speakers

SMAA and SmartSharpen injected with ReShade.

IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=48000
sources=512
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=1024
output-limiter=false
default-hrtf=irc_1037_48000
hrtf=true
resampler=cubic
hrtf-mode=full
hrtf-size=0
drivers="-dsound,"

Links:
https://www.nexusmods.com/newvegas/mods/65094
https://www.moddb.com/addons/true-3d-sound-for-headphones-hrtf-mod-v131a


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Tags:
Necrovision
2009
The Farm 51
Painkiller Engine
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
Miles Sound System
DSOAL
I Drink Lava