Level Master V for Quake w/ 3D spatial sound in FTE 🎧 (OpenAL Soft HRTF audio)

Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=qljNxRtLrN8



Quake II
Game:
Quake II (1997)
Duration: 10:07
282 views
7


USE HEADPHONES ONLY with any virtual surround like Windows Sonic turned off. Best HRTF effects at .

This is Level Master V for Quake 1 with OpenAL Soft's HRTF [IRC_1037] in FTE. It's a pretty bog-standard collection of levels downloaded online. I've actually played a number of these years ago from Quaddicted, though some of the maps have apparently been altered with new textures. The only real reason I covered this was to show off the hilariously bad new monsters, which weren't even exclusive to this collection. I gotta give props to whoever created the gray Pinky Demon recolor; it just might have the worst sound loop I've ever heard a creature make in a video game. I ended up ragequitting the second map in the video because I could not find the exit even with noclip.


HRTF grade:
B+

Settings:
Windows Control Panel: Stereo

In fte.cfg in C:\Users\yournamehere\Documents\My Games\FTE Quake
s_device \"\"OpenAL:OpenAL Soft on Speakers (Creative SB X-Fi)\""
s_doppler "0.3"
s_bits "16"
s_numspeakers "2"
s_khz "48"
cl_maxfps "59" (reduces most screen tearing without causing V-Sync lag)
vid_height "1080"
vid_width "1920"
scr_fov_mode "2" (HOR+)
fov "115.63"
r_viewmodel_fov "106.26"
viewsize "100"
in_rawinput "1" (FTE Quake has fucked mouse input without it)
crosshairsize "4"
crosshair "1"
crosshaircolor "0 255 0"
crosshaircorrection "1" (good lord, do you need this option)

IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=48000
sources=1024
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=1024
output-limiter=off
default-hrtf=irc_1037_48000
hrtf=true
resampler=cubic
hrtf-mode=full
drivers="-dsound,"

Links:
http://fte.triptohell.info/downloads (recorded with 5529)
http://kcat.strangesoft.net/openal.html
http://recherche.ircam.fr/equipes/salles/listen/

Credits:

(Use of this logo falls under fair use laws.)




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Other Statistics

Quake II Statistics For I Drink Lava - 3D Game Audio

Currently, I Drink Lava - 3D Game Audio has 2,616 views for Quake II across 7 videos. The game makes up 1 hour of published video on his channel, less than 0.97% of Quake II video content that I Drink Lava - 3D Game Audio has uploaded to YouTube.