Moto Racer 3 w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

Moto Racer 3 w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

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Published on ● Video Link: https://www.youtube.com/watch?v=VOxo7EN70Xk



Game:
Duration: 0:00
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7


USE HEADPHONES ONLY with any virtual surround like Windows Sonic turned off. Best HRTF effects at .

This is Moto Racer 3 with OpenAL Soft's HRTF through DSOAL [IRC_1037 tables]. It sounds a bit worse than Moto Racer 2, which makes since because Moto Racer 3 itself is a bit worse than Moto Racer 2. No, I don't know why the sky is rendered green. I had it working correctly on my old Windows 7 and dgVoodoo2, but Windows 10 seems to have broke it. This game has to have some of the worst engine sounds I have ever heard. Listening to it while recording this actually gave me a headache, no joke. I also have no clue as to why this game is Vert- while the previous one is Hor+.

Interestingly, this game uses a proprietary software sound engine called SoundMAX, which according to a single blurb on Wikipedia is the "Synthcore sound engine, a synthesis engine created by Staccato Systems, Inc. in the period 1997-2001, later rebranded by Analog Devices, Inc. as SoundMAX". The chorus and reverb for the engine sounds do not work with DSOAL.


HRTF grade:
A

Settings:
Windows Control Panel: Stereo
Creative Audio Panel: Headphones
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=48000
sources=512
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=1024
output-limiter=off
default-hrtf=irc_1037_48000
hrtf=true
resampler=cubic
hrtf-mode=full
hrtf-size=0
drivers="-dsound,"

Links:
https://www.nexusmods.com/newvegas/mods/65094
https://www.moddb.com/games/fallout-new-vegas/addons/true-3d-sound-for-headphones-hrtf-mod-v131a

Credits:

(Logo is copyrighted by Delphine Software International. Use of this logo falls under fair use laws.)

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