New Slide for Request - Track Asset /DAE

Published on ● Video Link: https://www.youtube.com/watch?v=hXfABZvCdVY



BeamNG.drive
Game:
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https://1drv.ms/u/s!AoPEwcmh86n1qUjPlNbt2aHrk7t4?e=pAMqqW
-Extract folder from Zip. Place folder in your levels Art Folder, so that it has its own folder. Import in from asset browser, rebuild collisions. Includes Collision Mesh

I show you in this video how to change the ground model/type for the materials. The purple lane for some reason is not accepting the changes. But all the others are. They are all set to ICE except Purple(s1) it seems to be stuck at default asphalt.

**They removed the option to add ground types in the material editor for some unknown reason, likely the same unknown reason it was not included in the PBR 1.5 terrain paints ? Maybe that is considered a more advanced option and they are trying to minimize the amount of things not used by most.







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