🏆 New update & Your defense designs built in Diplomacy is Not an Option | Endless mode EP #10
Challenge and Photo modes have been added in the newest update for Diplomacy is Not an Option and I also use YOUR defense building ideas while showcasing the other changes to the game. Along side adding batch orders for training units, lot's of fixes have been made for spells, siege unit commands, order ques with improvements to AI, performance and visuals. Thank you Titanit Titanit and Pete for your great and details suggestions which I will showcase and build in this and future episodes.
🏹Guide: How to Start in: Diplomacy is Not an Option : https://youtu.be/eCQEs03HF8A
✅Let’s play Diplomacy is Not an Option playlist: https://www.youtube.com/playlist?list=PLRYGjguAn0CFQwBrrrkR4HtGPG1tRHpiG
⭐UPCOMING STRATEGY GAMES⭐
https://www.youtube.com/playlist?list=PLRYGjguAn0CETNi54IC0YsVNFtTdd6Ccc
👓Gameplay & Previews: https://www.youtube.com/playlist?list=PLRYGjguAn0CFpLi_MlTb6PIgLkXQM632Y
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🛒 Steam store link: https://store.steampowered.com/app/1272320/Diplomacy_is_Not_an_Option/
Chapters
0:00 Explanation
0:27 NEW -Challenge game mode
1:08 NEW -Automate trade
1:26 NEW -Batch Unit Training
1:44 FIX -Order Que
1:56 FIX -Spells, and Map
2:11 UPGRADE -Healing Spell
2:24 FIX -Siege units hold & attack
2:37 UPGRADE -Tech
2:48 UPGRADE -Notifications
3:05 NEW -Photo Mode
2:24 Showcasing YOUR ideas
3:44 Siege unit tips by Titanit Titanit
5:19 Defense design by Titanit Titanit
6:41 Horseman tip by Pete
7:03 Watchtowers tip by Pete
7:26 Bad tower placement tip by Pete
7:49 Using Mountains tip by Pete
8:45 Defense design by Pete
9:16 Bonus tip by Pete
10:00 Checking settlement notifications
11:18 Raiders attacking
11:43 Organizing a gold hunt
12:09 Resources & population upgrade
13:40 Spot for defense redesign
14:07 New Defense building design
19:30 Army clearing rebels
19:55 Half of new build done
21:18 Another raider attack
21:57 Finishing walls of new design
23:27 10th Enemy Wave positions
23:55 Adding more defenses
25:30 Raiders test new design
26:09 Extra wall layers on new design
27:39 10th Wave is HERE!
In the RTS-game “Diplomacy is Not an Option” you will become a medieval feudal lord and you must constantly make hundreds of decisions a day related to city management and economic development. Hordes of bloodlusted enemies, swarms of scary monsters and crowds of rebellious peasants can attack at any second!
War-time laws
The task is to take control under foreign land, obtain its treasures in order to replenish the king's coffer. Though they forgot to warn that the natives won't be glad to see you. In addition, there are monsters on the continent, and local mages are actively practicing necromancy.
What sacrifices will you make for the sake of survival and victory?
Physical laws
The laws of physics are thoroughly reproduced in Diplomacy is Not an Option to maximize player immersion in a medieval war action. Tens of thousands of units can fight on the screen at the same time.
Here are several helpful tips:
Every gun has its certain range, and medieval shells fly by an arc trajectory.
Arrows do not pierce stone walls. On the contrary, arrows bounce off the walls.
Archers on the towers have blind spots. Closed gates can become an obstacle not only for the enemy, but also for your retreating units.
Social laws
Surviving hostile environments is an important part of the gameplay. Even the most loyal of your citizens tend to die from time to time. From various causes, such as illness, old age, depression, or being seriously hurt on the battlefield. When this happens, it is strongly recommended to bury the dead in order to avoid epidemics and the moral decay of society.
Economical laws
Economic processes in "Diplomacy is Not an Option" are visible. You will see how walls are being built stone by stone. Or how a fallen tree is cut into boards, from which the city will then be raised.
Magical laws
Every fallen warrior and every lumberjack who died from overstrain has the risk to join the enemy forces. Also the dead are very wayward.
Life laws
From the very first task, you will be given the entire available arsenal, and all the in-game mechanics will be unlocked. It depends on you which strategy to choose for your city to survive and prosper.
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