Nintendogs (Nintendo DS) - Let's Play 1001 Games - Episode 626

Nintendogs (Nintendo DS) - Let's Play 1001 Games - Episode 626

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Published on ● Video Link: https://www.youtube.com/watch?v=Ys3T6qzIGP0



Game:
Nintendogs (2005)
Category:
Let's Play
Duration: 19:54
2,237 views
14


All the responsibility of a dog with none of the companionship... yay?

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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...

Nintendogs
from https://en.wikipedia.org/wiki/Nintendogs

Nintendogs[a] is a real-time pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It was released in Japan, and was later released in North America, Australia, New Zealand, Europe, and other regions. It was originally released in three different versions: Dachshund & Friends, Lab & Friends (Shiba & Friends in Japan), and Chihuahua & Friends. It has been re-released twice, first as a bundled release with a special edition Nintendo DS with a new version called Nintendogs: Best Friends, and later as Nintendogs: Dalmatian & Friends.

Nintendogs uses the DS's touchscreen and built-in microphone. The touch screen allows the player to pet a dog, as well as to use various items that can be found or purchased. These range from balls and frisbees, to toys, to grooming supplies to keep the dogs happy. The microphone is used to call to the player's dog by speaking the name given to the dog in the beginning of the game as well as to teach the dog tricks such as "sit" or "roll over". Players can bring their dogs on walks and to the park if they so choose. They may interact with other players in multi-player by using the DS's wireless linkup. It also uses the DS's internal clock and calendar to allow the dog to grow hungrier or dirtier based on the elapsed time.

Nintendogs received critical acclaim, and won many awards, including the 2006 Innovation Award from PC World and Best Handheld Game from the Associated Press. All versions of Nintendogs have sold a combined 23.96 million copies worldwide, making it the second highest-selling game on the Nintendo DS, behind New Super Mario Bros.[3] Because of Nintendogs' success, Nintendo has made several related products, including Nintendogs toys[4] and a series of Nintendogs trading cards.[5] A sequel, titled Nintendogs + Cats, was released for the Nintendo 3DS in 2011. A spiritual successor, Little Friends: Dogs & Cats, was released in 2018.

First publicly mentioned in 1997,[10] Shigesato Itoi (designer of EarthBound), Tsunekazu Ishihara (designer of Pokémon), and Shigeru Miyamoto codeveloped a Nintendo 64 prototype of a pet creature breeding game called Cabbage. Its four-year development was fundamentally enabled by the realtime clock and mass writability introduced in the requisite 64DD peripheral "such that even if the power is cut, [the game] can still raise the creature"[11] and with optionally purchasable enhancement data.[12] A subset of creature maintenance functionality is made portable on the Game Boy and can be synchronized back to the 64DD disk, via the Transfer Pak.[11][12] It was expected for release in 1998[13] and then in 2000,[11] but all further development was distracted. In 2006, Miyamoto concluded: "It disappeared, didn't it ... However, the conversations and design techniques that popped up when we were making Cabbage are, of course, connected to Nintendogs and other things that we're doing now."

The project which ultimately became Nintendogs began as a technical demo on the Nintendo GameCube long before it was considered for the DS. It was migrated to the DS when the handheld was still in development. Shigeru Miyamoto originally came up with the idea for the game when he and his family bought a dog, which inspired him to create the project.[15] The game's producer, Hideki Konno, looking for a game to take full advantage of all of the Nintendo DS's features, decided on a dog simulation game. Nintendogs, first called Puppy Times, was originally designed to have fifteen different versions, one for each breed of dog. Satoru Iwata suggested this to convey the feel that the player was choosing a dog from a kennel.




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At this time, Gaming Jay has 2,237 views for Nintendogs spread across 1 video. Less than an hour worth of Nintendogs videos were uploaded to his channel, making up less than 0.03% of the total overall content on Gaming Jay's YouTube channel.