(No Commentary) Live-A-Live SNES Playthrough Part 51: You Will Open The Keys To The Kingdom
QUESTIONS ABOUT THE GAME WILL BE ANSWERED IN VIDEO DESCRIPTIONS
"WHAT'S THIS NEXT AREA?"
This is the Dungeon of Keys, for Oboro. It has a really annoying gimmick in that all of the doors are locked, and the only enemies that drop any keys are enemy ninjas known as Shadows.
Not a pain to take down, but this place is pretty annoying. You also have to obtain four SPECIAL keys in order to reach the end goal, the Murasame blade.
"WHY YOU RUNNING AWAY FROM EVERYTHING?!
There's a reason I'm doing that, you'll see why in a bit at the end of the vid. Remember the Watanabes mentioning not to run?
Well, if you do just that 100 times in this chapter alone...we meet a special new boss that wants to challenge our cowardice.
"WOAH A BLACK PANTHER!"
This is the Death Prophet. He has a high defence, and quite a bit of health to boot. He also loves to Petrify the shit out of you so don't take this guy on unless you have at least two party members with the Ariel armor set on them.
As a reward, he drops us the Ariel Mail. Four down, one to go.
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FinalGamerJames presently has 268,422 views for Live A Live across 41 videos, with the game making up 11 hours of published video on his channel. This is 10.18% of the total watchable video for Live A Live on FinalGamerJames's YouTube channel.