"Noirduck's Legacy" fangame playthrough

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A fangame by Falko "Red Glyph" Ritschel, released March 2002. Download it here: https://www.demonews.com/download/legacy/

A platformer with a faint whiff of puzzle-solving, based on the setting of the world's richest duck. The three ducklings can be swapped between at any time, and are capable of jumping on each other to reach greater heights, pushing heavy objects, or weighing down switches to open gateways for the others.

An adequate little romp, if hampered by unnecessary cruelty to the player: checkpoints are unmarked, so you never know how many rooms you're going to be kicked back upon death, and every descent is blind hope it doesn't lead to spikes or a bottomless pit. The triplets feel ill-equipped for how fast some of the bosses are, especially when my brain was numbed after how long some of the levels last. Even when cheating to restart the fight at will, the final boss took an hour's worth of attempts, mostly to get to grips with the surprise mechanic it springs on you with only the faintest of explanations.