"NOT COOL, GAME" - Fire Emblem: Path of Radiance Part 21
Part 21 of my Fire Emblem: Path of Radiance let’s play - “NOT COOL, GAME”
In this episode, we finish Chapter 11 of Fire Emblem: Path of Radiance - Blood Runs Red. The episode picks up with many of my units surrounding the boss, a paladin named Mackoya. However, on the enemy turn after he dies, the Black Knight exits a nearby house and attacks Mordecai. Naturally, Mordecai goes down quickly. After a second reset, I defeat the boss with Nephenee and am able to escape the Black Knight. I use my units to arrive at Nasir’s ship and we take off. Meanwhile Ranulf and the Black Knight fight on the mainland. Ranulf is able to get away thanks to Sephiran, who commands the Black Knight to stand down.
Fire Emblem: Path of Radiance (Fire Emblem 9/FE9) is a tactical RPG developed by Intelligent Systems (a division of Nintendo) for the Nintendo GameCube in 2005. It is the ninth entry in the Fire Emblem series, a beloved Tactical RPG series known for its engaging gameplay, interesting characters, and support conversations. Path of Radiance tells the story of Ike, a young Mercenary who lives in the Kingdom of Crimea. When the neighboring nation of Daein invades Crimea, Ike and his mercenary company are forced to evacuate Crimea. When they encounter the lost princess of Crimea, Elincia, their lives change forever. What ensues is a journey of reclaiming their homeland, and confronting a deadly evil. Common themes in the game are racism, the circumstances of one’s birth, and the consequences of war. Path of Radiance is one of the most sought after and expensive GameCube games, and so not many Fire Emblem fans have been able to experience it. So I want to share the game with the world!
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