One Night(s) At Freddy's - Unity / Oculus Rift (FNAF themed project)
YouTube Flash version: http://www.interleave-vr.com/youtube-proper-player.php?v=IVXvzQmIT98 (the version on the YT website will not play properly)
[Project Downloads - Windows only]
VR Version: http://www.interleave-vr.com/files/fnaf-vr.zip
Standard version: http://www.interleave-vr.com/files/fnaf-hsbs.zip
Instructions at the bottom of the description.
Finally, my little Unity practice project comes full circle as far as the core basics go, adding a title screen, a clock, a night end screen but most importantly: JUMPSCARES!
Experiencing a Five Night's at Freddy's style jump scare in VR is quite jolting to say the least! Go ahead... be my guest, give it a try, will ya?
As other things are attempted on this project, resulting in more of the animatronics and more cameras, updates will be posted.
[Instructions]
Start the app
Place your pointer over the game screen and click to start
Stare at the switches, then press space to activate/disable
Red switch for the door, green for the lights
Stare at the monitor, press space to open cam system
Use mouse to navigate and click the cameras
Press space again to dismiss cameras
Left Control to re-center Rift (VR Only)
SHIFT and 9: Toggle scaling & effects quality level (Standard Only)
[3D Instructions]
Applies to standard version only
Shift and 1: 3D off
Shift and 2: 3D Half-side-by-side
Shift and 3: 3D Half-over-under
Shift and up or down arrow: Adjust 3D depth
Shift and left or right arrow: Adjust 3D convergence (Careful with that)
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