OpenGL Water Tutorial 6: Fresnel Effect
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Tutorial series about programming 3D water using OpenGL!
Implementing the fresnel effect this week!
Rough Schedule (subject to change):
1. Introduction
2. Rendering to textures
3. Clipping planes
4. Projective texturing
5. Du Dv Maps
6. Fresnel Effect
7. Lighting
8. Depth Effects
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