Java 3D Game Development 80: Houses & Mining!
3D OpenGL Game development log videos about my indie Java RPG game.
Buildings you can enter and rocks you can mine!
Lantern House: Erik Quick
Desert House: Christopher Jubell
Mining Animation: GlassMask
Pickaxe: Erik Quick
Unicorn Base Model: Christopher Jubell
Facebook: https://www.facebook.com/thinmatrix
Tumblr: http://thinmatrix.tumblr.com/
Pinterest: https://uk.pinterest.com/thinmatrix/
Instagram: http://instagram.com/thin_matrix
Twitter: https://twitter.com/ThinMatrix
IndieDB: http://www.indiedb.com/games/socuwan
Contact me: thinmatrix@gmail.com
If you're interested in using my development kit to help contribute models/artwork/music then send me an email to thinmatrix@gmail.com and let me know what you'd be willing to help me with. :)
The Team:
Website creation: Josh Speight
Christopher Jubell: Desert Balcony House, Horse model, Small boat, Fox animations, Food Stall, Mage Attack Animation, Chicken animations, Turtle animations, Skeleton, Giant Spider, Weapon & Tent market stalls, Shadow Battle Axe, Spirit Power Staff, Mellee Helmets, wooden bridge, Church, all house models, training dummies, city walls, city gate, round city towers, shadow trident, Log Pile, Shadow Horned Helmet
Erik Quick: Pickaxe, Lantern House, Sign post, Jetty, All Ancient Ruins models, Oak Tree, Desert Well, Wizard hat, rustic bench, standard armour, Great Sword, Combat Icons, Overhanging House, shadow armour, Ancient Long Sword, Holy Long Sword, New Fence, Tavern(!), Palm Tree, Shadow 2H, Hatchet in Stump, Shadow Horned Helmet, Desert Hut, Dead Tree
marCOmics: Herb Stall, Holy Horned Helmet, New Armour Set, Tribal War bow, present pile, camp fire, Shadow Power Staff, Light Staff, Animal Skeleton
Itay Almog: Medium Desert House, Many weapon textures & icons, small lamp texture, pot market stall texture, darker market stall texture, small mushrooms texture, tribal long sword icon
Richard Weug: Buffalo, Fox model, Sickle, Trident, Aether bow, ancient war hammer, holy short sword, Sai, Wand, Turtle model
Jacob Brewer: Shadow Lesser Staff, Holy Lesser Staff, Ancient Lesser Staff
Code Magnet: Both Desert Towers, Ancient Short Bow, Wooden Cart, fire lamp, guard tower, Fancy Lamp, Spirit Zweihaender, Chicken model
Joko: Water Well, Pots Market Stall, darker market stall, warhammer, small lamp, small mushrooms, Cacti, Ball Lamp, Greater Bow, New Bench
MatheStar (https://www.youtube.com/user/TheMathestar) : Bear Model, Square wall tower, tribal long sword model
Ben Jilks: (https://www.youtube.com/user/onegamingmoose) : Player animation, Rocks & new tree model
Alexander Schulte: Small Bush
Jack Theakstone: Ancient B.Axe, Ancient Dagger
Andrew Knowles: Mace, Ancient Short Sword, Ancient 2H
Ricardo: Wooden Crate
Rob: Wooden Barrel, snowman, second Xmas tree
Stiles3D: Xmas tree
Glass Mask: Hut, Mining animation
ostylk (http://youtube.com/ostylk) : Single Present
Josh "Shadow" Monson: Various sound effects
Aleksander Długosz: Spirit Short Sword, Tribal Spear
Niklavs: Headwear Shop Icon
Dannek Studio (https://www.youtube.com/user/DannekStudio) : Fire pit sound
Nicolas: Waterfall sound fx (not yet shown)
Simeon Heinze: Candy Cane
Titas Vaitkunas: The loud thunder clap!
Teddy C: crossbow (not yet shown)
BonJoniLP: 2H sword (not yet shown)
Tadej Gasparovic: Texture and settings for fire lamp entity, Palm tree collision box
Jakob Furbo: Battle Staff
batozo1: Food stall
Reza Enayatizaman: Shadow Long Sword
LazyKernel: Walking Animation
El Capitano: Wall Mounted Torch
PlainBug: Windmill
Ahmad Aiman: Spirit Dagger
Norbert Horgas: Flaming Bow
Jon Peck (https://www.youtube.com/user/jonathanpeck) : OpenGL tips!
Music:
"Wallpaper" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/