Parallax and Ray Marching with C#/Unity in Virtual Reality (VR)

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Published on ● Video Link: https://www.youtube.com/watch?v=y6lofVMyFu4



Duration: 7:04
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With this video, I continued the Rendering tutorial series on Catlike coding's web site - creating a VR version of the Rendering 20 tutorial on parallax and ray marching through the use of shaders.

It's a wonderful effect that i've seen in games like Spider Man and Saints Row 4, where snappy game play along with with building interiors that actually look populated and modelled - but on closer inspection, I saw that it wasn't quite modelled, and it was actually rendered on a 2D surface.

This video details how that effect is achieved, which is actually a very neat effect.

Here's the link:
https://catlikecoding.com/unity/tutorials/rendering/part-20/







Tags:
Parallax
ray marching
c#
unity
shaders