Pariah | Xbox | Longplay Full Game Walkthrough No Commentary
Full game longplay of Pariah, an FPS shooter released in May 3rd 2005, for the PC and Xbox, running on Unreal Engine 2.5, same as Splinter Cell Chaos Theory and Double Agent. Mostly forgotten game, that no joke can be called a Halo clone, futuristic weapons, vast semi-open maps, vehicular combat! Released near the end of Xbox's lifecycle, PS2 version was apparently cancelled. Game played on a modded Xbox, hacked to run in 16:9 widescreen. (480p mode was natively supported) If you liked Area 51 game or Halo, this game might very well be to your liking I reckon!
Pariah notably omits to explain key background information about the plot and the in-game universe from the player, and thus much of the story progresses without any context or background for the player to identify with. Even at the end of the game, many key plot points remain largely unexplained, leaving it up to the player to conjecture as to what really happened.
The game takes place 30 years after mankind fought a devastating war against an enemy known as "The Shroud". Exactly who or what the Shroud are is never actually explained. At the end of the game they are shown to be hairless humans with corpse-white skin and highly advanced technology, although whether they are aliens, terrorists, mutants, or something else is never clearly revealed. Supposedly, the Shroud were vanquished 30 years ago, but their reappearance towards the end of the game shows that this is not true.
In the wake of the war, a large portion of the Earth is now an uncivilized wasteland known as "the Zone", inhabited by Scavengers, the violent descendants of prisoners and convicts who were released by the Shroud during the war. Human civilization is now controlled by a government known as the Alliance. According to the game manual, the Alliance mostly live in off-world colonies on other planets, but this is never shown or mentioned in the game.
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