Phantasy Star 4 warp codes: Lashiec Cutscene Redux!

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I'm using BigNailCow's custom party hack here as usual. It does prevent the game from freezing a lot with sequence breaking that concerns adding/removing party members. But this should work the same without the hack. I haven't tested it. But I may try someday.

I used the talk command to show that I am at the end of the game and therefore the Air Castle event is finished and Gumbious Temple is already destroyed. Talk appears to be unaffected by any sequence breaking from what I have seen so far.

I did another video awhile ago that shows the Bioplant cutscene with Rika repeating after I removed the rock blocking off Birth Valley. Normally you can never return after Seed self destructs and the rock blocks off access. So the developers never bothered to program the scene to not repeat itself endlessly each time you went back in. Because you can't go back in. In this case the repeated cutscene is extremely glitchy.

See that video here: https://youtu.be/JndRgJ-h3Kc

The same thing applied to the Air Castle and Lashiec. Since you can never return after defeating him (the Air Castle asplode) the cutscene still remains and can be triggered via battle warping into or walking into the room normally from the adjacent map. But if you haven't already beaten Lashiec this cutscene cannot happen. You'll see nothing. but you can walk out then in to make the chest appear and go about things as normal. If you even stand a chance at that point.

Notice that this time the cutscene plays perfectly with no glitches. Afterwards you are flown back to Dezolis and automatically appear in Gumbious Temple as normal. The corresponding scene with the head priest will play out. However, since Gumbious Temple is destroyed by this point only the basement remains normally. You can still access the temple map for the first and second floor. But if you attempt to leave through the exit you will automatically be taken to the basement. So the entrance to the temple has now been changed to always point to the basement instead.

None of this stuff mentioned above is the case with the Garuberk Tower. If you use warp codes to get back to the boss room the cutscene won't occur. It's interesting that the Garuberk Tower doesn't bug out in the same way that the Bioplant and Air Castle do. I have no idea why it's different because it is a place that you can't return to either. And returning to the Monsen cave where Tallas fell in won't make the Tallas rescue cutscene play out again. The only other place I have not tried is Zio's Fort. However, in that case you can return to Zio's Fort all you want before defeating Zio in Nurvus. So I don't think warping there post-Zio would cause anything interesting to happen.

For reference the coordinates above the treasure chect in Lashiec's room containing the fake Eclipse Torch are X: 0138 Y:0140. Here I was actually closer to X: 0108 Y: 00C8. You'd want to be a little bit more south east if you want to always land inside the boundaries. But in this case it doesn't even matter. You can appear out of bounds or vehicle warp in with exactly the same results as long as you have already beaten Lashiec.

Codes used:
Walk through walls: RFPT-J6YE
Lashiec's room warp code: FFEC28:187

Codes can be found here:
http://www.angelfire.com/games2/codehut/
https://tcrf.net/Notes:Phantasy_Star_IV:_The_End_of_the_Millennium







Tags:
Phantasy Star IV: The End of the Millennium
Phantasy Star
Sega
Sega Genesis
Mega Drive
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role playing video games
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