Pikmin ABC: All A presses as of 2017 (51)

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Published on ● Video Link: https://www.youtube.com/watch?v=NpfVNJJHGVI



Game:
Pikmin (2001)
Duration: 2:41
496 views
14


This video is quite boring. Funnily enough, the interesting stuff in most A-Button Challenges isn't the A presses themselves, it's what you do when you aren't pressing A to minimise your presses!

This video merely demonstrates every A press in pikmin 1 so far. It's also where I will publicly list any possible improvements I can think of.

Possible improvements:
Use only yellow in FN1.
IJ2 0x by clipping up there and pushing it down, or getting pikmin up there.
ACB 0x by pushing the ACB with olimar to the edge of the ring, where he can then suck up a pikmin that was placed on the arena ring by a snitchbug.
FT in 1x by finding some way, any way at all, to get Olimar to the high section past the box. My only theory has been to reroll RNG to get a bomb already on accessible platforms by the pipe, and somehow use the bomb to get up there. If you could get there, you would be able to build the second bridge with more blue lifeguarding yellows, then simply walk the 3 bomb yellows to the gate. Instead of throwing them all, you just throw 1.
FT 0x. Suppose we're in a magic universe where fairies and unicorns exist. We found a way onto the high platforms past the box without breaking the gate. It may be possible to push the secret safe down into the water, meaning you don't need to break the gate at all.

That's all I can think of for now. This pushes my current best estimate to 46x A.

This was done by TAS.







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