Pivotus Dev Diary #3

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Published on ● Video Link: https://www.youtube.com/watch?v=afcF_Nwt7Sw



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This is the third instalment of the dev diaries covering the development of Pivotus, a minimalist, rotational arcade shooter I'm currently working on.

Apologies for the lack of a video last week, but between getting a build ready enough to tote around at GCAP (http://www.gcap.com.au) and some technical issues with my internet connection, made it not feasible.

Again, the focus is on some updates as to how it went with some recent demos, along with updates, and talk about some development hurdles.

You can check out the last build at (note, you'll need to have the Unity Browser plug-in installed on your PC or Mac): https://dl.dropboxusercontent.com/u/4774176/Pivotus/Alpha_04_20131028/Pivotus.html

I also mentioned "Revolution", a rather interesting C64 game, which Polaventris took a look at here: http://www.youtube.com/watch?v=echs241cqEk

You can follow development on Twitter by following either of these accounts:
@Pivotus - http://www.twitter.com/Pivotus
Me - http://www.twitter.com/rob_caporetto

I'll also be posting more detailed updates to the blog:
http://www.pivotusgame.com







Tags:
Pivotus
Dev Diary
Indie Gaming
Shmup