[POC] Morroblivion - some fixes
Just wanted to show some quick fixes:
1. Reverted to using the ".lod" files for distant statics - now way more distant statics and all of Vivec is showing. This could be an issue with the CS when exporting the cells? Not sure.
2. The Silt Strider is back.
3. Replaced a couple of problematic shirt meshes with another from Oblivion - now the strange skinning issue is gone (e.g. Fargoth)
4. Hacked the LegionHelm (looks like .egm files are missing and the NIF has 2 meshes, so just deleted one of them)
5. Continue playing Morrowind music
Other Videos By cc9cii
2021-01-04 | [WIP] Activators - moving collision shapes |
2021-01-01 | [WIP] Activator sounds |
2020-12-31 | [WIP] Oblivion Scripts - Activators |
2020-12-19 | [WIP] Oblivion Scripting support - OnActivate and GameMode blocks |
2020-12-15 | [POC] Oblivion Script Support |
2020-06-19 | [WIP] FalloutNV in Linux build |
2020-06-19 | [WIP] Linux build progress |
2020-06-07 | [WIP] Dragon animation |
2020-06-07 | [WIP] Skyrim minor progress |
2020-06-06 | [POC] Skyrim animation experiments |
2020-06-05 | [POC] Morroblivion - some fixes |
2020-06-04 | [POC] Seyda Neen - Morroblivion - landscape LOD and terrain textures |
2020-06-03 | [LOLz] Paper trees and forest sounds |
2020-06-03 | [WIP] Fallout NV terrain textures |
2020-06-02 | [WIP] Terrain texture progress |
2020-05-22 | Landscape LOD comparison with Vanilla engine |
2020-05-21 | [WIP] LOD Landscape progress |
2020-05-10 | For pathgrid and road discussion in OpenMW forums |
2020-05-10 | [WIP] Containers and Inventory |
2020-05-07 | [WIP] FONV Radio Music |
2020-05-02 | [WIP] FONV Interior Music and Sounds |
Other Statistics
The Elder Scrolls III: Morrowind Statistics For cc9cii
At present, cc9cii has 41,931 views spread across 29 videos for The Elder Scrolls III: Morrowind, with his channel currently having around 1 hour worth of content for The Elder Scrolls III: Morrowind. This makes up 28.57% of the content that cc9cii has uploaded to YouTube.