Portal and the Truth about Lies in Video Games | Why Game Designers Deceive Us
Portal had a revelatory lie that was not just a fun meme, it spoke a deeper truth about both games and our society at large. This video examines how game designers often deceive us as players to help us see deeper truths, whether within the game or outside of it. It examines the philosophy of designers like Jonathan Blow who advocate pursuing the truth, versus those who suggest lies are an inherent part of designing games. What we find though,is that games themselves are part of a broader technoscientific artifice, society itself, one where lies are peddled even more frequently, but are even harder to discern. Perhaps games have something to say about that though.
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Sources
- Gdc Designing Portal
https://www.gdcvault.com/play/1014822/Our-Journey-From-Narbacular-Drop
- Gdc Solving Puzzle Design
https://www.gdcvault.com/play/1023549/Level-Design-Workshop-Solving-Puzzle
- Good Game Design is like a magic trick
https://www.youtube.com/watch?v=2YdJa7v99wM
- Breaking Conventions with zelda breath of the wild
https://www.youtube.com/watch?v=QyMsF31NdNc&t=11s
- Truth in game design Jonathan Blow
https://www.youtube.com/watch?v=C5FUtrmO7gI
- Jonathan Blow Game Developer sessions
https://www.youtube.com/watch?v=v_A3T-MLWJ8
- Portal No escape
https://www.youtube.com/watch?v=4drucg1A6Xk
-Respawn Colin Milburne
- Miguel Sicart ,The ethics of computer games
-Yuval Noah harari Homo Deus
- The Righteous mind Jonathan haidt
-Thinking fast and slow Daniel Kahneman
- Saving the companion cube
https://www.youtube.com/watch?v=XELXnm7P3cs
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