Bioshock and The Philosophy of Games

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Published on ● Video Link: https://www.youtube.com/watch?v=18pKC36DA70



BioShock
Game:
BioShock (2007)
Duration: 8:29
2,497 views
182


Philosophical games engage with ideas and themes from philosophy, like Bioshock, Nier Automata or Deus Ex, and use mechanics, systems and their fiction to communicate messages. However, the philosophy of games is not about invoking ideas as an aesthetic, but an interrogation about the nature of games themselves. In analyzing the history of games and philosophy, we see that they have a history that is intertwined, a history that has pushed us towards new ways of thinking, and can inform how we design philosophical games.

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Sources

-The Virtue of Selfishness, Ayn Rand

- Ludonarrative dissonance in Bioshock , Clint Hocking
https://clicknothing.typepad.com/click_nothing/2007/10/ludonarrative-d.html

- Homo Ludens , Johann huizinga

-The Ambiguity of Play , Brian Sutton Smith

- Play and the human condition ,Thomas Henricks

- Rules of Play, Eric Zimmerman Katie Salen

-Philosophical investigation, Ludwig Wittgenstein

-Higher order truths about chmess Daniel Dennett
https://ase.tufts.edu/cogstud/dennett/papers/chmess.pdf

-The Aesthetic of Play, Brian Upton

- Hearts and minds , Frank Lantz
https://www.youtube.com/watch?v=CrO5IGoPgcw

-The Grasshopper , Bernard Suits

-The Ethics of Computer Games , Miguel Sicart

- The Puzzle Instinct , Marcel Danesi

-Uncertainty in Games , Greg Costikyan

-Intuition Pumps, Daniel Dennett




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Tags:
bioshock
the philosophy of bioshock
the game overanalyser
game design
game design analysis
philosophical game design



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BioShock Statistics For The Game Overanalyser

There are 2,497 views in 1 video for BioShock. His channel published less than an hour of BioShock content, making up less than 0.63% of the total overall content on The Game Overanalyser's YouTube channel.