Post Kickstarter DaemonClaw Update 15: Progress Report for November 5th 2024

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Published on ● Video Link: https://www.youtube.com/watch?v=WyZTAw99rCQ



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TL:DW

The game design work for the Megadrive version is 100 percent done and 98 percent done for the PC and Neo Geo versions as well. Only the fine details of the magic types for the second playable characters for each level is left to finalize.
Allister Brimble finished the enhanced version of the full soundtrack for the PC and Neo Geo versions.

For the Megadrive version:

the final boss fight is now 98 percent feature complete and the second round of testing and polish has also been finished for it.
Boss Rush Mode and Survival Mode are now fully implemented
you can now access all the score boards via the main menu
lots of other enhancements and bug fixes have also been done
and the art for it is about 98 percent done. Basically just one more screen and whatever last minute polish we decide to do along the testing stage are what's left to do.

For the Neo Geo version:
Corey has begun regular and productive work on making the enhanced version of all environment graphics for it. (this will also serve as the base for the PC version's environment graphics)

Each update video from now on should report and show some specific Neo Geo progress.

You can find the DaemonClaw Kickstarter FAQ page here: https://www.kickstarter.com/projects/neofid-studios/daemonclaw/faqs

Thanks as always everyone for your support!

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You can also visit https://bitbeamcannon.com/ to keep track of DaemonClaw and our other projects, as well as to connect with all of our social media accounts.




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