Post Kickstarter DaemonClaw Update No.8 AND 2000 SUBSCRIBER CELEBRATION!

Channel:
Subscribers:
2,150
Published on ● Video Link: https://www.youtube.com/watch?v=1_naNbpB30k



Duration: 20:28
650 views
58


TL;DW,

- To celebrate reaching over 2 thousand subscribers on Youtube at the end of the video we show you the other game projects we'll get back to after DaemonClaw is delivered.

- Mike made the additional environment art for all of the intermission screens between levels and has roughed in the art for all the other magical objects the player acquires for the intermission screen.

- Mike has finalized the design for the final level's basic enemies and with the help of a new contract pixel artist is quickly getting all the final animations for them finished.

- Corey finished the level 2 boss fight art, the level 3 boss fight art is more than half finished, and Corey has now designed the look for the level 4 boss and has begun animating it as well.

- Mike has all of the trading card illustrations (which will come packaged with all physical versions DaemonClaw that the Kickstarter backers get) to about 98 percent complete.

On the Megadrive side of things:

- Neofid finished implementing all of the level 3 boss fight behaviors and has also fixed many bugs and made many tweaks to the gameplay and behaviors that Mike requested after repeated test-plays.
- Neofid also got the level 3 magic abilities for Gareth almost fully implemented

On the NeoGeo side of things:

- The programmer for the Neo Geo version of DaemonClaw just finished optimizing his code-base for DaemonClaw and is back into fully focused work on getting all of DaemonClaw working on that great and powerful system!

Please subscribe to stay up to date on all our progress!
You can also visit https://bitbeamcannon.com to keep track of DaemonClaw and our other projects, as well as to connect with all of our social media accounts.







Tags:
Megadrive
genesis
sega
retro
arcade
daemonclaw
daemon claw
video games
capcom
konami
metro siege
amiga
neo geo