Power Efficient Programing - Unite Europe 2015

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How Funcom Increased Play Time in Lego Minifigures by 80%. Antoine Cohade (Gaming Application Engineer, Intel) shows a practical overview of power issues in gaming and how to boost the end user experience regardless of the platform's power constraints. He gives a practical example, developed in collaboration with Funcom, who created a power saving mode in Lego Minifigures. Their design resulted in an increased gaming time by more than 80% on tested laptops.

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Tags:
Funcom (Video Game Developer)
Lego Minifigures
Unity (Software)
Unite Europe 2015
Intel Corporation (Business Operation)
X86 (Computer Processor)
Video Game Development (Industry)
Video Game Development (Conference Subject)