Privateer Dev Log 07 - Square One - Unity 3D

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Published on ● Video Link: https://www.youtube.com/watch?v=IC70hn15rm4



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Duration: 10:39
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The Eighth dev log for my Sci-Fi FPS called Privateer.

In this video I start the process of restarting the whole project to remove dependencies on the old inventory system, to streamline the game with a more traditional setup. As part of the rework, I also redid the movement code, interactables interface, and hit detection.

Any tips, suggestions, or questions are appreciated in the comments.

Videos Mentioned:
Hamjoy Game's video on Hitboxes and Hurtboxes: https://www.youtube.com/watch?v=TM9tADSh9nE

Lixian's Haunted House Cleaning Simulator - https://youtu.be/X5QmMYPxWHU

Chapters:
00:00 Introduction
00:34 Character Restructure
01:47 Movement Code Refactor
02:50 AI Animator
03:32 New Hitboxes and Hurtboxes
04:13 New Fire Control System (Bit Shifting + Bit Masks)
06:00 Weapon Changes
06:59 Interactions Rework (Interface Switch)
08:28 On The Right Foot + Goals
09:43 Outro

#Privateer #devlog #unity #unity3d







Tags:
Unity
First Person Shooter
Halo
Fan Game
Guns
Weapons
FPS
First Person
Walk
Dev Log
Development Log
Character Controller
Karlson
Bit Shift
Bit Mask
Bit Shifting
Interface Switch
unity3d
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