Privateer Dev Log 00 - Idea and Prototyping - Unity 3D

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Published on ● Video Link: https://www.youtube.com/watch?v=7Di-0hLammo



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Duration: 12:03
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The first dev log for my current project, a Sci-Fi First Person Shooter called Privateer.

Largely this video is to show the idea of what I'm aiming to create down the road, but I did start fleshing out the player controller. Development this go-around was somewhat spotty, as I was in the process of moving. I expect the next video will have significantly more progress and less fluff.

Chapters:
0:00 Introduction
0:38 Ideal Gameplay Loop
5:09 Blessed Poggers
6:57 Privateer
10:43 Check List for Next Time
11:28 Outro

Clips and screenshots used from:
Halo: The Master Chief Collection
Battletech (2018)
Escape from Tarkov
Rimworld

Map from the Halo 3 level The Storm:
https://halo.fandom.com/wiki/The_Storm?file=The_Storm.PNG

Grid Based Inventory Tutorial by Greg Dev Stuff
https://www.youtube.com/c/GregDevStuff

Rigid body Character Controller Tutorial by Dave / GameDevelopment
https://www.youtube.com/channel/UCIWlCE2kt0RXCJLRp8HjhiQ

UI Toolkit Grid Based Inventory by What Up Games
(Not used in the current build, but it did introduce me to UI Toolkit)
https://www.youtube.com/watch?v=x64t5seH6s0

Original Doom Gameplay Clip from:
https://www.youtube.com/watch?v=8mEP4cflrd4







Tags:
Halo
Battletech
Escape from Tarkov
ETF
Fan Game
Unity 3D
Indie Game
ODST
Reach
Roguelike FPS
Scifi
FPS
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