Privateer Dev Log 02 - Item Database - Unity 3D
The third dev log for my Sci-Fi FPS called Privateer.
The Item Database Tool is up and running, and I determine a few unity specific mechanics I'll need to figure out going forward.
I'm entirely self taught and still learning best practices - in many ways I'm still a beginner. However, some things I've had to figure out don't have great resources on them so I may consider a few niche tutorials in the future. In the mean time, ask questions in the comments and I'll do my best to answer them!
Chapters:
00:00 - Introduction
00:39 - Preview
01:27 - Item Database
05:37 - Future Database Functionality + Assembly Definitions
07:08 - Stats and Stat Modifiers
09:08 - Future Limits on Armor Modules/modifiers
10:05 - Weapon Sway Inertia
11:10 - Player Controller Inertia
12:48 - Animations Redux
13:53 - Ending
Road To Vostok:
https://youtu.be/AmiENomel4o
Red Vs Blue season 8:
https://youtu.be/jtD2spZVFW0
Kryzarel’s Character Stats in Unity:
https://youtu.be/SH25f3cXBVc
Halo Reach Banshee Fail by TheSpartanDon:
https://youtu.be/uL-i-HmgEq4
Epic Halo 3 Grenade Fail by Nitro:
https://youtu.be/2jpKOEHlLs8
Other Videos By BuffaLou
2022-11-04 | #Privateer Dev Log 09 - Sounding Smart |
2022-10-21 | #Privateer Dev Log 08 - Variables are the Spice of Life - #unity3d Project |
2022-10-14 | What can we learn from ULTRAKILL? - Video Game Analysis |
2022-10-07 | Privateer Dev Log 07 - Square One - Unity 3D |
2022-09-30 | Why do some games not let you aim straight down? - Anatomy of a Player Controller |
2022-09-23 | Privateer Dev Log 06 - Artificially Intelligent - Unity 3D |
2022-09-09 | Privateer Dev Log 05 - A Body In Motion - Unity 3D |
2022-08-26 | Two Small Mechanics to Physically Handle Weapons - Unity 3D Tutorial |
2022-08-12 | Privateer Dev Log 04 - Getting Animated - Unity 3D |
2022-07-30 | Privateer Dev Log 03 - Gunslinger - Unity 3D |
2022-07-16 | Privateer Dev Log 02 - Item Database - Unity 3D |
2022-07-03 | Privateer Dev Log 01 - Toolbox - Unity 3D |
2022-05-26 | Privateer Dev Log 00 - Idea and Prototyping - Unity 3D |
2022-05-07 | Introduction |