
Progress 5-31-18: Level Wrapping
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Published on ● Video Link: https://www.youtube.com/watch?v=MWNn71dc2i0
Not much to say about this so no screen text this time around. To do this the right way is a total pain, you have to do multiple hitbox checks with both the object checking for collisions and the object being checked against. Luckily you need only four hitbox checks at most; which ones you do depends on whether the objects are intersecting the level's horizontal borders, vertical borders, or both!
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